The kids find a pianola, and try to bring it to junkyard owner Old Tom. But when it runs away, with Peewee trapped inside of it, nothing but chaos ensues.
The gang help in the collections for a youth club
The gang build a raft to ferry them across a canal, with just one problem: actually getting the raft to the canal
The gang are involved with a mischievous goat which turns out to be a missing regimental mascot.
The kids find a suit of armor, which Dumbo tries on, and quickly gets stuck in.
The gang initiate new members Whizz and Peewee by having him spend the night in a haunted house.
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