When the dogs start behaving strangely near the Academy, Hoist sees the investigation as an opportunity to try out his new communications system, but it's the comms that are the problem.
The Recruits travel deep underwater to find an unmanned submersible. But a struggle to communicate effectively in the deep, dark waters nearly scuppers the mission.
When the Bots go on a satellite repair mission, their carelessly discarded trash hurtles around the earth's orbit, growing into a problem big enough to destroy them and the Sigma.
When Whirl struggles with a tricky maneuver, she doubts her place on the team. Reassuring her, Blades mentions a distant Rescue Bot Guru who once helped him.
Whilst looking for some crashed pieces of a space satellite, Wedge pulls off a spectacular rescue at Dig Fest and becomes an unlikely star of the show.
Hoist uses an unfair advantage to win a search game, allowing him to choose the location for the next Sim Exercise. He picks the Old West, and as the Recruits search for gold, Hoist learns that winning isn't everything.
When the team are sent to evacuate a colony of rare Yellow-Eyed penguins from an island, the approaching electrical storm affects the Trainees abilities and they discover the only tool they have left is their brains.
Hoist is terrified by the Academy's new teacher, Grimlock... Until some intervention from his friends and Heatwave shows him everyone gets scared of something, but courage is proceeding anyway.
When the other Recruits tell Medix he's a 'stick in the mud,' he enlists Chase to help him learn how to loosen up. But Medix's newfound sense of humor threatens a rescue and his value to the team.
Each recruit gets to train with the ultimate rescue tool, the TX3000, but Hot Shot has never used one before, and his reticence to admit his lack of experience almost botches a dangerous rescue.
Blaming his teammates for a failed exercise that made him miss a Cube game on Cybertron, Hot Shot tackles a rescue alone to show off his solo skill - with disastrous results.