Gheos, Tasarau and Poivrons fight heroically against Magor but are unable to prevail. Only the intervention of the Wise Old Man will be able to reverse the situation. Who will win the challenge to rule Gorm?
Magmion manages to defeat his opponents in one fell swoop thanks to his new powers. The Fire Lord is certain to have won the role of governor of Gorm but the Wise Old Man has a surprise in store.
Magmion kidnaps three Gormiti with a trick to get possession of their elements. The Fire Lord thus succeeds in awakening the great Magor and gaining a great advantage to win the next challenge.
The four Gormiti compete to find out who among them will make it to the finals! Fiery Maglio thinks he has victory in his pocket, but things will not turn out right.
After a few moments of hesitation, the Wise Old Man introduces the four opponents who will face each other in this challenge. An overconfident challenger will have to reconsider.
Will the four challengers be able to keep their balance as the hourglass runs fast? What apparently looks like just a test in the blink of an eye turns into a difficult challenge!
After the chaos unleashed by the Fire Tribe's attack, the Wise Old Man restores order on the island: the Gormiti will have to face new challenges to choose the Lord of Gorm!