After arriving in a big city, Guts, Isidro and Schierke all go their own way for the rest of the day.
After a heavy battle, Guts and his crew reside on the beach, learning more about the consequences of the new armor.
Guts puts on the Berserker armor and proceeds to fight Grunbeld.
While Guts is suffering from his heavy injuries, the only hope to defeat his strong opponent is to equip the mysterious armor hidden in the Witch's house.
We don't have an overview translated in English.
After Schierke managed to create a strong magical barrier, two strong creatures show up. Can Guts and Serpico defeat them?
Shortly after reaching the village, demonic creatures are on their way. It's up to Guts, Serpico, Isidro and Schierke to hold their ground.
After reaching the witch's house in the forest, Guts and crew know where they have to go next after speaking with the witch.
Guts and crew are confronted by a mysterious person in the woods. Can they trust her?
Griffith expands his army. Mule Wolflame meets Sonia.
Serpico recalls his history with Lady Farnese. Guts gets a visit from a mysterious, but dark presence.
After encountering his old foe, Guts continues to look for Griffith.
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