Sinbad defeats the Queen with his superior usage of Djinn Equips. The Queen agrees to form an alliance and trading agreement with Sinbad. She also makes Sinbad realize there is much more to the world than just the Metal Vessels -- there are Magi as well. Sinbad sets forth on the next step of his journey!
Sinbad, Mystras, and Ja'far have been pushed into the Valley of the Dead. If they survive, the Queen will speak with them again. Weeks go by and Sinbad and Ja'far get quite comfortable in their simple life, but Mystras is determined and finds a way out. Sinbad approaches the Queen to get his Metal Vessels back, but it will not be without a fight.
While Sinbad remains in Reim, he begins telling his adventures in a theater at the suggestion of Rashid, the King of Balbaad. This proves to be extremely fruitful and allows Sinbad to earn everything he needs to set up a merchant shop. While a performance goes on, Ja'far finds himself in a desperate situation.
Sinbad arrives in Riem with the intention of selling goods acquired from Imuchakk. He soon realizes this will not be as easy as he thought as he needs to acquire a license to sell in Riem first. After selling his goods to a licensed trader, he realizes he was taken advantage of quite badly. Instead of sulking, Sinbad seeks out the merchant in order to befriend and learn from him.
Ersa and Badr give birth to Sinbad, who's birth is sensed all around the world! A young Sinbad grows up in a remote village with his mother and father, who was a prior war hero. No longer wishing to wage war, his father spends his days fishing and raising a family. When a somebody washes up and Badr takes him in, it turns out he was a spy! As his father is hauled off to war again, a young Sinbad takes note of what it means to be a man.